Part 16: Attack Actions
Posted on in Game Development
NOTE: The audio in this video has some static/artifacting. I apologize for the issue and am looking into it.
Learn to make a fully-featured character controller, from input management to modular control schemes for walking, vehicles and flight. Designed for beginners and intermediate developers with a basic understanding of Unity and C#.
Add parameters to last video’s Interact system to be able to attack objects (passing damage information from player to object).
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