MtoA 506 | Substance Designer Part 1 Blending Shaders [4/4]
Posted on in 3D & Animation
Welcome back to my channel and thank you for checking out this new and exciting tutorial!
In this video I will be showing you how to work with Substance Designer. A procedural software to create realistic looking textures for your renderer. Part 1 will be about the texture creation in Substance Designer, and Part 2 will be about setting up the shader and render it with Arnold in Maya.
Here is the result of Part 1:
ACCESS to resources like the model and reference image become a Patron here:
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