MtoA 121 | UserData aka Primvars | using Arnold with Maya 2017
Posted on in 3D & Animation
Welcome to this MtoA (Maya to Arnold) 121 course.
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In this video I will talk about Primvars to have better control of your shader in Autodesk Maya 2017, Nuke and the new integrated MtoA plugin.
I will give you some in depth information on how to setup primvars in arnold. It is helpful to control your shader on per object basis.
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