MtoA 115 | Realistic Eyes | using Arnold with Maya 2017
Posted on in 3D & Animation
Welcome to this MtoA (Maya to Arnold) 115 course.
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In this video I will talk about creating realistic Eye shaders using alSurface in Autodesk Maya 2017 and the new integrated MtoA plugin.
Links to the source files:
http://gl.ict.usc.edu/Research/DigitalEmily2/
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