MtoA 101 | aiStandard Material Basics | using Arnold with Maya 2017
Posted on in 3D & Animation
Welcome to this MtoA (Maya to Arnold) 101 course.
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In this video I will show you how to set up simple physical shading using MtoA basic aiStandard shader in Autodesk Maya 2017 and the new integrated MtoA plugin.
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Link to the reference image:
https://www.dropbox.com/s/4kqez2ulygry9mt/MtoA%20101%20-%20Material%20Basics%20reference.jpg?dl=0