Modeling a Low Poly Cartoon Octopus
Posted on in 3D & Animation
Blender Tutorial – Modeling a Low Poly Cartoon Octopus
In this blender tutorial number twelve of the Lost in The Sea series we are going to see an easy way to create an octopus in Blender. And, in the next tutorial we are going to create a rig so we can animate it and import it to Unity. So stick around!
Modeling the Octopus:
Rig Part 01: &index=13&list=PLpPd_BKEUoYi1ha6w28SUq7iYa1NC719E
Rig Part 02: &index=14&list=PLpPd_BKEUoYi1ha6w28SUq7iYa1NC719E
Rig Part 03: &list=PLpPd_BKEUoYi1ha6w28SUq7iYa1NC719E&index=15
Octopus Walking Cycle: &index=16&list=PLpPd_BKEUoYi1ha6w28SUq7iYa1NC719E
Importing Animations: &list=PLpPd_BKEUoYi1ha6w28SUq7iYa1NC719E&index=17
Trigger and Fade Animations: &index=18&list=PLpPd_BKEUoYi1ha6w28SUq7iYa1NC719E
Artificial Intelligence: &index=19&list=PLpPd_BKEUoYi1ha6w28SUq7iYa1NC719E
This is part of a series called Lost In The Sea. It’s a lowpoly-cartoonish scenario that I’m creating for a game. This tutorials will teach you how to create a scenario in Blender, ready for videogames, and bring it to life.
Enjoy and feel free to ask any questions you may have, I’ll answer as quickly as possible. And don’t forget to like and subscribe. Thank you!
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Lost In The Sea series: