In this unity and C# tutorial we will create a boss battle using animation transitions and state machine behaviors !
By the end of the video you’ll know how to make a boss character with multiple stages of difficulty, random attack patterns, health bars and you’ll also have a stronger understanding of how to use State Machine Behaviors and Unity’s Animator !
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LINK to the ANIMATOR TUTORIAL : s
LINK to the STATE MACHINE BEHAVIOR TUTORIAL : s
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DOWNLOAD the COMPLETE PROJECT : https://github.com/BlackthornProd/Boss-Battle-Tutorial
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