Getting stuck is no fun. Getting stuck in a wall in a video game is just the worst, so let’s make sure that doesn’t happen. Whether you’re creating a platformer, RPG, top down shooter, or any other kind of game, if you’ve got moving objects, you need to control how they collide. I’ll show you the best way to do that, and explain exactly how it works.
Check out my Udemy course for only $9.99: https://www.udemy.com/the-complete-beginners-guide-to-making-games-with-gms-2/?couponCode=YOUTUBE_ROCKS
Finished Project: https://drive.google.com/open?id=1O_xiFQIcGGjWrmQRNfAZGfhDx_fx7U4L
Check out our website @ www.beyondusgames.com
Connect with us on Twitter @BeyondUsGames
Support us on Patreon @ www.patreon.com/beyondusgames
Music courtesy of OC Remix.