Gamemaker Studio 2 : Perfect Top Down, Platformer, RPG Collisions
Posted on in Game Development
Getting stuck is no fun. Getting stuck in a wall in a video game is just the worst, so let’s make sure that doesn’t happen. Whether you’re creating a platformer, RPG, top down shooter, or any other kind of game, if you’ve got moving objects, you need to control how they collide. I’ll show you the best way to do that, and explain exactly how it works.
Check out my Udemy course for only $9.99: https://www.udemy.com/the-complete-beginners-guide-to-making-games-with-gms-2/?couponCode=YOUTUBE_ROCKS
Finished Project: https://drive.google.com/open?id=1O_xiFQIcGGjWrmQRNfAZGfhDx_fx7U4L
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Music courtesy of OC Remix.