In this episode we start putting together the needed functions to setup our NPC to start regaining stamina while they are sleeping in their house. We adjust a current task in order to allow it to be a multipurpose task for entering/exiting buildings as well as keeping it setting a new residency when needed. Enjoy!
HUGE thanks to Matthijs de Rijk for giving us these meshes to use in our projects! Please, go check out his Facebook page as well as his website, it’s the least you can do for the free buildings!
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♦ Unreal Engine Version: 4.12.x
♦ Template: Top Down Template
♦ Type: Blueprints
♦ Game Style: RTS – Simulation/Strategy/City Builder
Portions of the materials used are ®, ™,(mr), and/or (mc) Epic Games, Inc., and/or copyrighted works of Epic Games, Inc., in the United States of America and elsewhere. All rights reserved, Epic Games, Inc. This material is not official and is not endorsed by Epic Games, Inc.