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In this Octane tutorial, we’ll learn how to combine procedural noises to create terrains, then add multiple layers of displacement to them. We’ll look deep into fog settings, composition, lighting, and color matching techniques. Next we’ll learn how to create displacements by baking out C4D’s default noise types, as well as jumping into World Creator for more advanced terrains. Finally, we’ll create canyon walls and a vertical composition, as well as optimizing the scene.
Watch how to use Kitbash3D Models to build a space colony tutorial:
See below for Kitbash3D & displacement map links!
Helpful Links David mentioned:
World Creator:
Real Displacement Textures:
The Rock Essentials:
Osiris LUTs:
Watch our Octane Render Tutorial Playlist: &list=PLhuhkssBjYqdFI4ovbakpm8Z_XJMm9S8_
Using Octane Displacement for Amazing Abstract Renders in Cinema 4D:
Plastic Vinyl Toy Textures in Octane Render:
David’s List of Essential Octane Resources:
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