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Blender Game Engine Basics Tutorial #9 : Collecting Coins #b3d #gamelogic

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In this Blender Game Engine Tutorial #9 I cover:

-How to make collectable objects that you can count / keep track of
-How to make collectable objects disappear when you touch them (& not act as physics objects – ie: ghosts)
-How to use object properties (an integer) to keep track of how many coins / objects you’ve collected

Visit this Blender Game Engine Basics Series playlist: