In this Blender Game Engine Tutorial #3 I cover:

-How to create a first-person-shooter (FPS) setup using the Blender Game engine (BGE)
-How to use and customize the Mouse (look) actuator on different objects
-How to make your character JUMP, strafe left or right, walk forward/backward
-How to create a checkerboard pattern (image texture) on your level’s ground
-How to improve lighting/shadows/appearance of your game

Where to get Blender:

Visit this Blender Game Engine Basics Series playlist: