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Blender Game Engine Basics Tutorial #15 : PAUSING #b3d #gamelogic

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In this Blender Game Engine Tutorial #15 I cover:

-How to create a ‘pause’ mechanism, allowing the player to completely pause your game, including all movement and physics.
-How to show a ‘paused’ overlay on the screen when the game is paused.
-How to make the mouse cursor visible when the game is paused.

Visit this Blender Game Engine Basics Series playlist: