#10 - Architecture and Heirarchy
Posted on in Web Development
In this video, some architecture changes are made and a world object heirarchy is introduced. A transform class is also added. This is video 10 of the TypeScript Engine tutorial series.
In this video series I step through the process of making a simple game from the ground up using TypeScript and WebGL.
GitHub Repo: https://github.com/travisvroman/TS-Engine-Tutorial
Please Like and Subscribe!
This video is part of my channel dedicated to giving back to the game development community with the experiences I have had in an effort to help new developers with my knowledge, thoughts and experience.
TypeScript WebGL Game Engine Tutorial #10 – Architecture and Heirarchy
Follow me on Twitter: